Post by kristle on Jul 12, 2009 7:17:51 GMT -1
Some very helpful videos - please watch.
www.youtube.com/watch?v=EQpUO3EScrw part 1
www.youtube.com/watch?v=q4y4_N9wIJs part 2
www.youtube.com/watch?v=dCsGPVh1x-0 part 3
Not going to over the early part of the fight, as we know how to do it.
The Transition
Bridge comes down, everyone waits for a heal. The two Hunts, who have already been assigned left or right tentacles, pick-up aggro. The LM puts wind lore on both tentacles. We all move out to the bridge before anything spawns on the shore. Hunts keep tents in ranged by standing on opposite ends of the bridge from their tentacle.
The melee classes starts dps-ing down the left tentacle. Two high dps classes - normally Champs - will be assigned to deal with any spawns we get (Question: do we get spawns on the bridge? I think we do).
At two (two right?) minute intervals, some one will get hung by a tentacle. It is the Champs job to free them. We will have a Champ RAT to help this. The Burg can also free in an emergency with a cj.
Once the left tent is down, dps moves to the right. Exactly the same deal except we need to stop hitting him at 7k. At this point, we all group on the left of the bridge. We wait for someone to get hung and clear that. The tent will be taken down to about 5k by the time that is done. We quickly heal up and then use two HoTs (FH/green cj from Burg).
We then nuke the last 5k out of the tent.
The aoe tents spawn. All DPS goes on these EXCEPT Hunters. Tank moves to his spot behind the watcher, ready to turn him around. Hunters are ready to pick up their tentacles.
Aoe tents are still being taken down. Watcher and big tents pop up 15 seconds (question - is it still 15??) after the aoe tents spawn. Tank gets aggro, hunters aggro tents. LM uses wind lore on both tents, debuffs watcher (with what Edi - Fire Lore?). Burg disables Watcher.
Aoe tents down. Hunters move to the ends of the bridge (opposite end to the tent ur tanking).
Last Phase
The Watcher Becomes Enraged - corruptions start. Corruption team starts doing the removal. hunts are on tents. DPS classes are on left tent, cjs, oath breakers etc - its all out dps. Watcher will take no damage at this point.
The Watcher Shakes With Anger - everyone moves back in a big hurry to edge of bridge (ruins for tank) to avoid his aoe attack.
Back to positions. Left tent down, start dps on right tent. Take right tent to 10k (10k? - what did we use to take it to?).
Watcher will now take damage. Everyone switches to Watcher (hunter must be careful not to lose aggro on right tent). As much dps as possible. LMs/burgs debuff as necessary.
Corruption removal. During all of this, the LM is leading the corruption removal team. LM will call out when extra removal is needed from the team, or in an emergency, from dps or mins.
Rinse and repeat. Loot the chests.
So, the raid set up. This is the set up we will need to have any real chance on this fight.
Minstrels x 2 (FH slotted, traited for healing).
Capts x 2 (traited for ).
GRD x 1 aggro and mitigation - not sure how tank traits?
Hunters x 2
LM x 1 - traited for debuffing, eagles or ravens??
Champs x 2 - death storm/strom of death traited - aoe
I'd add a burg and another champ to that, but it doesn't have to be. Most classes would be useful.
Anything to add anyone please? Capts - are you popping LS/IHW on aoe tents? What do we know about his attacks when he spawns - these seem to be killing us atm.
I'll research his attacks in a bit more detail.
www.youtube.com/watch?v=EQpUO3EScrw part 1
www.youtube.com/watch?v=q4y4_N9wIJs part 2
www.youtube.com/watch?v=dCsGPVh1x-0 part 3
Not going to over the early part of the fight, as we know how to do it.
The Transition
Bridge comes down, everyone waits for a heal. The two Hunts, who have already been assigned left or right tentacles, pick-up aggro. The LM puts wind lore on both tentacles. We all move out to the bridge before anything spawns on the shore. Hunts keep tents in ranged by standing on opposite ends of the bridge from their tentacle.
The melee classes starts dps-ing down the left tentacle. Two high dps classes - normally Champs - will be assigned to deal with any spawns we get (Question: do we get spawns on the bridge? I think we do).
At two (two right?) minute intervals, some one will get hung by a tentacle. It is the Champs job to free them. We will have a Champ RAT to help this. The Burg can also free in an emergency with a cj.
Once the left tent is down, dps moves to the right. Exactly the same deal except we need to stop hitting him at 7k. At this point, we all group on the left of the bridge. We wait for someone to get hung and clear that. The tent will be taken down to about 5k by the time that is done. We quickly heal up and then use two HoTs (FH/green cj from Burg).
We then nuke the last 5k out of the tent.
The aoe tents spawn. All DPS goes on these EXCEPT Hunters. Tank moves to his spot behind the watcher, ready to turn him around. Hunters are ready to pick up their tentacles.
Aoe tents are still being taken down. Watcher and big tents pop up 15 seconds (question - is it still 15??) after the aoe tents spawn. Tank gets aggro, hunters aggro tents. LM uses wind lore on both tents, debuffs watcher (with what Edi - Fire Lore?). Burg disables Watcher.
Aoe tents down. Hunters move to the ends of the bridge (opposite end to the tent ur tanking).
Last Phase
The Watcher Becomes Enraged - corruptions start. Corruption team starts doing the removal. hunts are on tents. DPS classes are on left tent, cjs, oath breakers etc - its all out dps. Watcher will take no damage at this point.
The Watcher Shakes With Anger - everyone moves back in a big hurry to edge of bridge (ruins for tank) to avoid his aoe attack.
Back to positions. Left tent down, start dps on right tent. Take right tent to 10k (10k? - what did we use to take it to?).
Watcher will now take damage. Everyone switches to Watcher (hunter must be careful not to lose aggro on right tent). As much dps as possible. LMs/burgs debuff as necessary.
Corruption removal. During all of this, the LM is leading the corruption removal team. LM will call out when extra removal is needed from the team, or in an emergency, from dps or mins.
Rinse and repeat. Loot the chests.
So, the raid set up. This is the set up we will need to have any real chance on this fight.
Minstrels x 2 (FH slotted, traited for healing).
Capts x 2 (traited for ).
GRD x 1 aggro and mitigation - not sure how tank traits?
Hunters x 2
LM x 1 - traited for debuffing, eagles or ravens??
Champs x 2 - death storm/strom of death traited - aoe
I'd add a burg and another champ to that, but it doesn't have to be. Most classes would be useful.
Anything to add anyone please? Capts - are you popping LS/IHW on aoe tents? What do we know about his attacks when he spawns - these seem to be killing us atm.
I'll research his attacks in a bit more detail.